EVO PRODUCTIONS

Matrix effect

Learning C++ and SDL2

I made this matrix effect as an introduction to the SDL2 library and of course to practice my C++ skills. Making the effect was harder than I anticipated but it taught me a lot about the library and about pointers.

The biggest problem I ran into while making the program took place at the end. I had created my first ever data leak by unknowingly creating new pointers every frame. After a lot of searching I found the problem and managed to fix it quite easily.

I am very happy how this project turned out. The final result looks exactly how I wanted, and it proofed to be a nice exercise to explore the sdl2 library and C++ pointers. It also showed that I will need to practice a lot more before being able to create a game myself. But I am excited to learn and explore and will continue to do so in the future.